FEATURES
Compile on Mac-intel, iPod touch and iPhone with no change in the code
Simple C++ classes to handle everthings : Renderer, Camera, Lights, Materials, Textures ..
Easy to use into any project
Load common image files: JPEG, PNG, TGA, TGA compressed
Import Mesh files: Blender's OBJ, Autodesk's ASE, Our own fast binary format
Realtime lightning : Ambient, Diffuse, Specular, Shininess and texture, Flat and Gouraud shading
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